
#Deep rock galactic gunner build beginner mod
Use your picks power attack with the shockwave (+1 area of effect) mod often and when surrounded. This perk works particularly well with this up-close and personal Hellbat build. Vampire is all about restoring health while remaining in combat. This perk is going to enable you to get more value from vampirewhich will also synergize with the increased health from your armour modification Healthy which give you +20 health. Berserker is going to make your melee attacks do a very noticeable amount of damage and since you will be up close and personal there will be plenty of opportunity to make use of this. Running away to keep shields up is important as it allows the shield mod shockwave (area damage) to proc more often. With this build you will sometimes need a breather for shield recharge. Weekend Athlete provides an escape option. Iron will enables things like reviving fellow dwarves as a last ditch effort and to relocate yourself to a more favourable position where your team can more easily revive you. Regain health when you kill a medium sized or larger creature with a melee attackĪlso any perk related to mining / materials is useful too Driller – Lets you hover in midair for a few secondsĪny time an enemy hits you with a melee attack it will take damage Once per mission, you can preform an instant revive Nearby enemies flee once you revive someone Perfect high damage Scout + Medic Support In hectic defense situations with enemies all around you cutting ammo and health pickup time by 50% is a big difference. Resupplier because it allows me to pick up ammo faster and get more health out of supply drops. This passive perk will allow you to shoot your grenade launcher, switch to your shotgun, empty your shotgun and swap back to your now reloaded grenade launcher.

You do not need to press an extra button, it will kick in automatically after a short while.īorn Ready will reload your unequipped weapon after 5 seconds. Second Wind is a useful perk because it will allow you to gain extra speed after sprinting for 4 seconds. The ones I use fit the more defense playstyle I use. But keep in mind you have 3 teammates that are also useful to confuse the enemies. Second choice I would advise Beast Master if you prefer to have a pet around that draws aggro.

It also allows you insta-revive a teammate once per mission. The first choice should be Field Medic to revive your teammates faster. Single target or AoE grenade Launcher build The engineer is neither tanky nor extremely but has a versatile kit of weapons to make up for that.Ĭ – Expanded Ammo Capacity or A – Armor Hardend RoundsĪuto shotgun build for “Warthog” Auto 210Ĭ– Bigger Pellets or A – Tungsten Coated Buckshot He also protects the team with his turret and places platforms to flatten rough or destroyed terrain. A skilled engineer is the backbone of every scout.
